Mega Man (game)
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''Mega Man'', known as in Japan, is a 1987 action- platform video game developed and published by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES). It was directed by Akira Kitamura, with Nobuyuki Matsushima as lead programmer, and is the first game of the ''Mega Man'' franchise and the original video game series. ''Mega Man'' was produced by a small team specifically for the
home console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
market, a first for Capcom, who previously focused on arcade titles. The game begins the struggle of the humanoid robot and player-character
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
against the
mad scientist The mad scientist (also mad doctor or mad professor) is a stock character of a scientist who is perceived as " mad, bad and dangerous to know" or "insane" owing to a combination of unusual or unsettling personality traits and the unabashedly amb ...
Dr. Wily () is a video game character and the main antagonist of the original ''Mega Man'' series, as well as Mega Man's archenemy and is also the creator of Bass and Zero. He appeared in the first ''Mega Man'' video game and later in promotions and oth ...
and the six "Robot Masters" under his control. ''Mega Man''s nonlinear gameplay lets the player choose the order in which to complete its initial six
stages Stage or stages may refer to: Acting * Stage (theatre), a space for the performance of theatrical productions * Theatre, a branch of the performing arts, often referred to as "the stage" * ''The Stage'', a weekly British theatre newspaper * S ...
. Each culminates in a
boss battle In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
against one of the Robot Masters that awards the player-character a unique weapon. Part of the strategy of the game is that the player must carefully choose the order in which to tackle the stages so that they can earn the weapons that will be most useful for future stages. Critics praised ''Mega Man'' for its overall design. ''Mega Man'' established many of the gameplay, story, and graphical conventions that would define the ensuing sequels, subseries, and spin-offs in the ''Mega Man'' franchise. The game has since been featured in game compilations, including '' Mega Man Legacy Collection'' for
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,
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,
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,
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, and
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, rereleased on
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s, and become a part of console emulation services. It received a full 3D remake titled '' Mega Man Powered Up'' in 2006.


Plot

In the year 20XX, robots developed to assist mankind are commonplace thanks to the efforts of renowned robot designer Dr. Light. However, one day, these robots go out of control and start attacking humans, among them six advanced humanoid robots created by Dr. Light for industrial purposes. Known as the "Robot Masters", they consist of Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man, and Elec Man. Dr. Light realizes that the culprit responsible for these attacks is his old rival
Dr. Wily () is a video game character and the main antagonist of the original ''Mega Man'' series, as well as Mega Man's archenemy and is also the creator of Bass and Zero. He appeared in the first ''Mega Man'' video game and later in promotions and oth ...
, but is unsure of what to do. His helper robot, Rock, having a strong sense of justice, offers to be converted into a fighting robot to stop Dr. Wily's plans, dubbing himself
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
. In time, he defeats the six Robot Masters and recovers their central cores, then confronts Dr. Wily within his Pacific-based robot factory, where he is manufacturing copies of Light's robots. After defeating replicas of the Robot Masters, as well as several robots designed specifically by Wily to defeat him, Mega Man confronts Wily in a final showdown and defeats him before returning home to his family. The initial Western release of the game, while keeping the same basic plot, significantly changed some details from the original Japanese manual. In this version, Dr. Light and Dr. Wily (who is portrayed as Dr. Light's former assistant) co-create the humanoid robot
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
alongside the six Robot Masters, each of whom were designed for the benefit of Monsteropolis's citizens (no such place existed in the original plot). Dr. Wily, angered by Light taking credit for their work and desiring to use his creations for criminal purposes, steals the Robot Masters and reprograms them, then creates his own army of robots to seize control of Monsteropolis and declare it his own personal empire. Dr. Light, horrified by Wily's betrayal, sends Mega Man to destroy the Robot Masters and free Monsteropolis from Wily's machines.


Gameplay

''Mega Man'' consists of six side-scrolling platformer levels freely chosen by the player. In each level, the player-character, Mega Man, fights through various enemies and obstacles before facing a "Robot Master"
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
at the level's end. Upon defeating the boss, the player assimilates the Robot Master's signature attack, or "Special Weapon", into Mega Man's arsenal for the rest of the game. Unlike the standard ''Mega Buster'' (''Rock Buster'' in Japan), the Robot Master powers have limited ammunition replenished by collecting ammunition cells dropped by defeated enemies at random. Enemies also drop energy cells that replenish Mega Man's health gauge. While the player is free to proceed through the game in any order, each Robot Master is especially vulnerable to a specific weapon, which encourages the player to complete certain stages before others. The player can also revisit cleared levels. Besides the weapons taken from the Robot Masters, the player is able to pick up a platform generator item known as the "Magnet Beam" in Elec Man's stage. ''Mega Man'' also features a scoring system where players score points for defeating enemies, and earn extra points for collecting power-ups from fallen enemies and for clearing each stage. Each Robot Master was worth a random number between 50,000 and 100,000 points whereas Dr. Wily was always worth 200,000 points. The scoring system was removed in later Mega Man games as it was found to provide no meaningful benefit to players and felt unnecessary to designers. When all six Robot Master stages are completed, the seventh and last stage appears in the middle of the stage select menu. This stage, in which the player traverses Dr. Wily's robot factory, is a chain of four regular stages linked together, each containing at least one new boss. During these final stages, the six Robot Masters must also be fought again in a predetermined order before the final confrontation against Dr. Wily. As Mega Man's health and ammo are not restored between stages, every action the player takes is consequential.


Development

Before ''Mega Man'',
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
primarily made
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
s, and their console releases were mostly ports of these titles. In the mid-1980s, Capcom made plans to develop ''Mega Man'' specifically for the Japanese home console market. They decided to bring in fresh, young talent for the small team, including artist Keiji Inafune, a recent college graduate who started on the '' Street Fighter'' team. Inafune recalled that the ''Mega Man'' development team worked extremely hard to complete the final product, with a project supervisor and lead designer who sought perfection in every possible aspect of the game. The development team for ''Mega Man'' consisted of only six people. Inafune (credited as "Inafking") designed and illustrated nearly all of the game's characters and enemies, as well as the Japanese ''Rockman'' logo, box art, and instruction manual. He was also responsible for rendering these designs into graphical sprite form. "We didn't have lot ofpeople, so after drawing character designs, I was actually doing the dotting ( pixelation) for the Nintendo," Inafune stated. "Back then, people weren't specialized and we had to do a lot of different things because there was so few people, so I really ended up doing all the characters." Inafune was influenced by the eponymous protagonist of
Osamu Tezuka Osamu Tezuka (, born , ''Tezuka Osamu''; – 9 February 1989) was a Japanese manga artist, cartoonist, and animator. Born in Osaka Prefecture, his prolific output, pioneering techniques, and innovative redefinitions of genres earned him such ...
's
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
'' Astro Boy'' in his Mega Man'' ''designs. Mega Man is colored blue because it seemed that the color had the most shades in the console's 56-color palette (
cyan Cyan () is the color between green and blue on the visible spectrum of light. It is evoked by light with a predominant wavelength between 490 and 520 nm, between the wavelengths of green and blue. In the subtractive color system, or CMYK color ...
included), and that selection was used to enhance Mega Man's detail. Although he is often credited for designing the character, Inafune insists that he "only did half of the job in creating him", as his mentor developed the basic character concept before Inafune's arrival. The basic sprites for Roll and Dr. Light were created before Inafune joined the project, and the designs for Cut Man, Ice Man, Fire Man, and Guts Man were in process. Aside from normal enemies, Inafune's first character was Elec Man, inspired by
American comic book An American comic book is a thin periodical originating in the United States, on average 32 pages, containing comics. While the form originated in 1933, American comic books first gained popularity after the 1938 publication of ''Action Comics'' ...
characters. The artist has commented that Elec Man has always been his favorite design. The designs for Dr. Light and Dr. Wily were based on
Santa Claus Santa Claus, also known as Father Christmas, Saint Nicholas, Saint Nick, Kris Kringle, or simply Santa, is a Legend, legendary figure originating in Western Christianity, Western Christian culture who is said to Christmas gift-bringer, bring ...
and
Albert Einstein Albert Einstein ( ; ; 14 March 1879 – 18 April 1955) was a German-born theoretical physicist, widely acknowledged to be one of the greatest and most influential physicists of all time. Einstein is best known for developing the theory ...
, respectively; the latter character was meant to represent an archetypal "
mad scientist The mad scientist (also mad doctor or mad professor) is a stock character of a scientist who is perceived as " mad, bad and dangerous to know" or "insane" owing to a combination of unusual or unsettling personality traits and the unabashedly amb ...
". The team had initially considered names such as "Mighty Kid", "Knuckle Kid", and "Rainbow Man" before settling on their final decisions. The "Rainbow" name was considered because the character could change into seven colors based on the weapon selected. The production team chose a music
motif Motif may refer to: General concepts * Motif (chess composition), an element of a move in the consideration of its purpose * Motif (folkloristics), a recurring element that creates recognizable patterns in folklore and folk-art traditions * Moti ...
when naming the main characters in ''Mega Man''. The protagonist's original name is Rock and his sister's name is Roll, a play on the term "
rock and roll Rock and roll (often written as rock & roll, rock 'n' roll, or rock 'n roll) is a Genre (music), genre of popular music that evolved in the United States during the late 1940s and early 1950s. It Origins of rock and roll, originated from Africa ...
". This type of naming would later be extended to many characters throughout the series. One of the original storylines considered by the team but not used in the final game was to have Roll be kidnapped, and Rock had to rescue her. Another idea had included a boss fight against a giant Roll near the end of the game. The team decided to incorporate
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
elements for the game's animation. Inafune explained, "
ega Man's Ega or EGA may refer to: Military * East German Army, the common western name for the National People's Army * Eagle, Globe, and Anchor, the emblem of the United States Marine Corps People * Aega (mayor of the palace), 7th-century noble of Neus ...
hand transforms into a gun and you can actually see it come out of his arm. We wanted to make sure that the animation and the motion was realistic and actually made sense. So with Mega Man, we had this perfect blending of game character with animation ideas." The gameplay for ''Mega Man'' was inspired by the game rock paper scissors. The project supervisor wanted a simple system that offered "deep gameplay". Each weapon deals a large amount of damage to one specific Robot Master, others have little to no effect against them, and there is no single weapon that dominates all the others. Mega Man was originally able to crouch, but the team decided against it since it made players' ability to determine the height of onscreen projectiles more difficult. Naoya Tomita (credited as "Tom Pon") began work on the ''Mega Mans scenic backgrounds immediately after his Capcom training. Tomita proved himself amongst his peers by overcoming the challenges of the console's limited power through maximizing the use of background elements. ''Mega Man'' was scored by
Manami Matsumae is a Japanese video game music composer. She previously worked for Capcom in the 1980s, writing music for games such as ''Dynasty Wars'', ''Mercs'', ''Magic Sword'', and the original ''Mega Man''. Career She previously worked for Capcom, where ...
(credited as "Chanchacorin Manami"), who composed the music, created the sound effects, and programmed the data in three months, using a sound driver programmed by Yoshihiro Sakaguchi (credited as "Yuukichan's Papa"). The musical notes were translated one by one into the computer language. Matsumae was challenged by the creative limits of three notes available at any one time, and when she was unable to write songs, she created the sound effects. When the game was localized for distribution in America, Capcom changed the title of the game from ''Rockman'' to ''Mega Man''. This moniker was created by Capcom's then-Senior Vice President Joseph Morici, who claimed it was changed merely because he did not like the original name. "That title was horrible," Morici said. "So I came up with ''Mega Man'', and they liked it enough to keep using it for the U.S. games."
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
's Nadia Oxford attributed this change to Capcom's belief that American children would be more interested in a game with the latter title.


Reception

''Mega Man'' sold 810k copies world-wide. Critics received ''Mega Man'' well. AllGame described the NES version of the game as a "near-perfect blend of action, challenge and audio-visual excellence" and awarded it five stars, their highest rating. Lucas M. Thomas of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
described the game as an "undeniable classic" for the NES, noting its graphics, innovative weapon-based platform gameplay, and music. IGN editor
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of ''IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game d ...
proclaimed, "''Mega Man'' is one of the best examples of great graphics, amazing music and near-perfect gameplay rolled into one cartridge".
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writers Christian Nutt and Justin Speer identified the game as a "winner in gameplay" granted its "low-key presentation". Jeremy Parish of
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
likewise outlined it as a "charming (if slightly rough) start for the series". Whether positive or negative, ''Mega Man'' has been commonly received as very difficult and is listed among the difficult games of Nintendo, being described by USGamer as “The introduction of the Nintendo Hard difficulty”. IGN's Casamassina found the game the hardest in the franchise, and among the hardest titles on the NES. IGN's Thomas observed that its combination of high difficulty and short length hurt its replayability. According to 1UP.com, the "Nintendo-hard" ''Mega Man'' bosses set the game apart from its two immediate and more popular sequels. '' Total!'' retrospectively characterized the game as "an overhard and unenjoyably frustrating platform nightmare".


Accolades

At the 1990 Golden Joystick Awards, ''Mega Man'' won the award for best console game of the year (8-bit). ''Mega Man'' has additionally received various honors from video game journals and websites. IGN listed the game at number 30 on its "Top 100 NES Games of All Time". ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' ranked ''Mega Man'' at number 20 on its "100 Best Nintendo Games of All Time" in its September 1997 100th issue, then at number 61 in its "Top 200 Games" in its February 2006 200th issue. 1UP.com included it in their "Top 5 Overlooked Videogame Prequels" and as number 17 on its "Top 25 NES Games" list. British magazine ''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', ''Zzap!64'', ''Amtix!'' and other magazines. History The magazine ran head to head with ...
'' awarded it the "Star Player" accolade after its launch in PAL regions.


Legacy

Capcom's sales department originally believed that the game would not sell, but after Japan had received limited quantities, it had been seen as successful enough to quickly commission an American localization. As part of the rushed localization, the president of Capcom U.S.A. told the marketing representative to have a
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done by the next day, so he had a friend draw it within about six hours. Inafune blamed the game's relatively poor North American performance on its region-specific cover art, which visualized elements not found in the game: Mega Man himself resembles a man rather than a boy, his costume is colored
yellow Yellow is the color between green and orange on the spectrum of light. It is evoked by light with a dominant wavelength of roughly 575585 nm. It is a primary color in subtractive color systems, used in painting or color printing. In the R ...
and blue instead of being entirely blue, and he is holding a handgun rather than having his arm cannon. Over the years, the cover art has been infamous in the gaming community. It has been considered one of the worst game covers of all time by publications including
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
, '' Wired'', and ''
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''. The cancelled ''
Mega Man Universe was the name of a cancelled 2.5D side-scrolling platform game in the ''Mega Man'' series that was being developed by Capcom for Xbox Live Arcade and PlayStation Network. Mainly based on ''Mega Man 2'', the game would have allowed players to creat ...
'' featured a "Bad Box Art Mega Man" playable character alongside the classic 8-bit Mega Man. "Bad Box Art Mega Man" has since become a playable character in ''
Street Fighter X Tekken (pronounced "Street Fighter Cross Tekken") is a crossover fighting game developed by Capcom and released in March 2012 for the PlayStation 3 and Xbox 360, in May for Microsoft Windows and in October for the PlayStation Vita. The game feature ...
''. With little overseas press coverage save for a full-page advertisement in ''Nintendo Fun Club News'', sales gained momentum over
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, making the game a
sleeper hit In the entertainment industry, a sleeper hit is a film, television series, music release, video game, or some other entertainment product that was initially unsuccessful on release but became a success later on. A sleeper hit may have little promo ...
. While ''Mega Man'' was not a large commercial accomplishment for Capcom, the company decided to allow the development team to create a sequel, ''
Mega Man 2 ''Mega Man 2'' is an action game developed and published by Capcom for the Nintendo Entertainment System. It was released in Japan in 1988 and in North America and PAL regions the following years. ''Mega Man 2'' continues Mega Man (character), ...
'', for a 1988 Japanese release. Many of the design elements cut from the original ''Mega Man'' due to space limitations such as planned enemy characters were included in the follow-up game. ''Mega Man 2'', with greatly improved box art, although still repeating the 'pistol' error, unchanged in directions from Capcom America, to veteran game illustrator Marc Ericksen, ('Strider'', ''Galaga'', ''Bad Dudes', 'Tetris', 'Steel Empire' 'P.O.W.', 'Guerrilla War', ), proved to be such a success that it solidified ''Mega Man'' as one of Capcom's longest-running franchises. Due to "overwhelming demand", Capcom reissued the original ''Mega Man'' in North America in September 1991. Capcom carried the same 8-bit graphics and sprites present in the original ''Mega Man'' into the next five games in the main series. Even though the sequels feature more complex storylines, additional gameplay mechanics, and better graphics, the core elements initiated by ''Mega Man'' remain the same throughout the series. ''
Mega Man 9 ''Mega Man 9'' is a 2008 Action game, action-Platform game, platform video game developed by Capcom and Inti Creates. It is the ninth numbered game in the Mega Man (original series), original ''Mega Man'' series (Or tenth game overall when inclu ...
'' and '' Mega Man 10'' would later revert to the familiar graphical style set forth by this title. The scoring system in ''Mega Man'' has not been present in any of its sequels. According to
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, ''Mega Man'' was the first game to feature a
nonlinear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many other ...
"level select" option, as a stark contrast to linear games like '' Super Mario Bros.'' and open world games like ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' and ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the powe ...
''. GamesRadar credits the "level select" feature of ''Mega Man'' as the basis for the nonlinear mission structure found in most multi-mission, open world,
sidequest A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. ...
-heavy games, such as '' Grand Theft Auto'', '' Red Dead Redemption,'' and '' Spider-Man: Shattered Dimensions''.


Remakes and re-releases

''Mega Man'' has been re-released several times since its 1987 debut. A version with enhanced graphics and arranged music was included alongside ''
Mega Man 2 ''Mega Man 2'' is an action game developed and published by Capcom for the Nintendo Entertainment System. It was released in Japan in 1988 and in North America and PAL regions the following years. ''Mega Man 2'' continues Mega Man (character), ...
'' and '' Mega Man 3'' in the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
compilation '' Mega Man: The Wily Wars''. Another adaptation of the game was released in Japan on the
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as part of the '' Rockman Complete Works'' series in 1999. This version also features arranged music in addition to a special "Navi Mode" that directs the player in certain portions of the levels. ''Mega Man'' was compiled with nine other games in the series in the North American '' Mega Man Anniversary Collection'' released for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
in 2004 and the
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in 2005. A
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rendition of ''Mega Man'' developed by
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was released for download in North America in 2004. A separate, 2007 Japanese mobile phone release received a 2008 update adding the option to play as Roll. ''Mega Man'' for the NES was reissued on the
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service for three different systems: the Wii in Europe in 2007 and in North America and Japan in 2008, the 3DS in 2012, and for the Wii U in 2013. The ''Complete Works'' version of the game was made available on the PlayStation Store in both Japan and North America. An
enhanced remake A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software sh ...
titled '' Mega Man Powered Up'' — known as in Japan — was released worldwide for the PSP in 2006. The game features a graphical overhaul with 3D chibi-style character models with large heads and small bodies. Inafune had originally planned to make ''Mega Man'' look this way, but could not due to the hardware constraints of the NES. Producer Tetsuya Kitabayashi stated that redesigning the character models was a result of the PSP's 16:9
widescreen Widescreen images are displayed within a set of aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ratio greater than t ...
ratio. The larger heads on the characters allowed the development team to create visible facial expressions. "The concept for these designs was 'toys'. We wanted cute designs geared towards little kids ... the kinds of characters that you'd see hanging off of keychains and such," character designer Tatsuya Yoshikawa explained. "Not only that, I made sure to tell the designers not to skimp on any of the original ''Mega Man'' details. We wanted their proportions and movements to be accurately reflected in these designs as well." As the size of the remake's stages are not proportional to those of the original, the widescreen ratio also presented the developers with more space to fill. ''Mega Man Powered Up'' features two styles of gameplay: "Old Style" is comparable to the NES version aside from the updated presentation, and "New Style" uses the PSP's entire widescreen and contains storyline cutscenes with voice acting, altered stage layouts, remixed music, and three difficulty modes for each stage. This mode also adds two new Robot Masters (Oil Man and Time Man). The NES version was originally intended to have a total of eight Robot Masters, but was cut down to six due to a tight schedule. Additionally, the remake lets players unlock and play through the game as the eight Robot Masters, Roll, and Protoman. The New Style stages differ in structure from that of Old Style, with some pathways only accessible to specific Robot Masters. ''Mega Man Powered Up'' also features a Challenge Mode with 100 challenges to complete, a level editor for creating custom stages, and an option to distribute fan-made levels to the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
online service. ''Mega Man Powered Up'' received generally positive reviews, with aggregate scores of 83% on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and 82 out of 100 on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. The remake sold poorly at retail, and was later released as a paid download on the Japanese
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
digital store and as a bundled with '' Mega Man Maverick Hunter X'' in Japan and North America. Capcom additionally translated ''Mega Man Powered Up'' into
Chinese Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **''Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of va ...
for release in Asia in 2008.


Notes


References


External links


Official website
{{DEFAULTSORT:Mega Man, 1987 1987 video games Android (operating system) games Cancelled Sega Saturn games
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
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